Welcome to Antshire

Trainz Simulator 2009

I am in the process of updating Antshire 3 to TS2009, but it is going to take a long time, as I am dependant on other content creators updating their stuff first.

You are welcome to try the current beta, but please be aware of the following problems:

If you really want to go ahead and try the beta (last updated 27th February 2009), click here.

Trainz Railway Simulator 2006

Antshire 3
Antshire 3 Session and Map

The original Antshire had a reputation as a resource hungry monster, and I regret to say that this version is not a lot better. Standing at 16 baseboards and packed with far too much detail, it will cripple all but the most up to date PC's

My principle interest is landscape photography, and the layout is basically built as a source of screen shots. It is not really aimed at those who like driving trains or, indeed, for sticklers for prototypical accuracy.

Trainz Railway Simulator 2004

Run Round
Run Round Rule

A stop-gap measure now superceded by Auran's Run Round Rule.

Get rid of ugly trains!

Doesn't really perform a run round, just moves the locomotive from one end of the train to the other. Not recommended for double-headers or tender engines. Warning: Fails if you are in Cab View.

Updated to include a short pause before the run round to allow the train to come to a halt, and after to allow the driver to get a cup of tea.

Trainz UTC

Antshire Scenario and Map

Not so much a scenario, as a layout with a heap of code behind it. Based on a fictional English landscape from around 1980, give or take a few anachronisms, your task (if you choose to accept it) is to drive a steam special from the Port Katherine Railway Centre around the mainline network.

Alternatively you could just sit-back and watch the British Rail trains wander around seemingly at random, turning up where you least expect them.

Come on. Own up. Who said 'No change there'? You're not going to be allowed to play with the trains until someone owns up…

Antshire Lite Scenario and Map

Lite version of the scenario that is not so much a scenario, as a layout with a heap of code behind it.